--- aliases: - sro language: English created: 2025-07-29 summary: tags: - domain_gaming status: --- ### Extracting 3d models to blender - Open Pk2ExtractoSE.exe file ( do not use the web interface pk2-reader; does not work!) - Select .pk2 file - Navigate to prim/mesh/ - Extract selected .bms file - Open bms_to_obj_ModelConverter or ModelConverter.exe - Select .bms file, convert ### File types Checkout the developer_wiki i downloaded (or https://github.com/DummkopfOfHachtenduden/SilkroadDoc/wiki/Formats) - .bsr Resource file. References meshes, materials, animations, skeletons etc. - JMXVRES 0109 - .bms Meshes - .bmt Material file that references different .ddj textures - JMXVBMT 0102 - .ban Animation - .bsk Skeleton - .cpd - JMXVCPD 0101 - .ddj texture (joxmax textures) that can be converted to standard texture format .dds or .png - .dof - JMXVDOF 0101 - .efp - JMXVEFF 0010~0013 - .ifo - JMXVENVI 1000~1003 ## See also - [[Silkroad Pserver]]