--- aliases: language: English created: 2025-08-16 summary: Robin character in the Smash Ultimate game tags: - resource - game --- ### Neutral - starts first 10s without levin sword, therefore try to be defensive at the beginning - condition them to jump, then counter with fair as they do - if they adapt too well, mix up the thunder skill charge - don“t use arcfire in neutral - arcthunder is a good shield poke Against Rushdown: - Whiff punish - Unsafe on shield - Projectile Trap with 3rd B Against Zoners: - thoron to punish charging over distance Against Reflect/Absorb: - Condition/Bait with charge cancel - Use command grabs when landing Against Grapplers: - 2nd B ### Advantage - you can use arcfire - dsmash - use neutral-B to cover landings on platform - when there is free time, replenish the levin sword ### Ledgetrap & Edgeguarding - use arcfire at ledge - people will sniff out flame timing and try jumping over it - dsmash covers roll, getup attack and normal getup when standing at the outer corner of a platform at ledge - mixup: run off and throw arcfire against ledge - run off and reverse B then jump to aerial ### Grabs - 0-10% dthrow --> utilt - afterwards dthrow --> nair ### Combos - levin fair --> levin fair --> levin nair - or bronzhe fair --> bronze nair - Arcfire --> Arcfire --> Bair - Thunder --> da - 0% arcthunder --> jump thunder --> levin nair - landing levin uair --> levin uair - 10% discard -> arcfire -> fair -> nair - Interesting: 0% arcfire -> footstool -> read roll right arcfire -> ... ### Kill confirms - 60% arcfire --> arcfire --> usmash/uair - 60% arcfire -> bair - 70% reverse sourspot levin uair --> levin bair - 60% arcthunder -> bair - 60% (mid distance) discard --> thoron