vault backup: 2025-08-16 22:44:50
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parent
0ee4ece891
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21
.obsidian/workspace.json
vendored
21
.obsidian/workspace.json
vendored
@ -34,9 +34,23 @@
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"icon": "lucide-file",
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"title": "Euk"
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}
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},
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{
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"id": "92ced0f5fc1a6d02",
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"type": "leaf",
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"state": {
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"type": "markdown",
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"state": {
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"file": "Robin.md",
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"mode": "source",
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"source": false
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},
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"icon": "lucide-file",
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"title": "Robin"
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}
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}
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],
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"currentTab": 1
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"currentTab": 2
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}
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],
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"direction": "vertical"
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@ -184,10 +198,11 @@
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"obsidian-git:Open Git source control": false
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}
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},
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"active": "7de5ad1e26896da9",
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"active": "92ced0f5fc1a6d02",
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"lastOpenFiles": [
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"5 - People/Lukas Legner.md",
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"Euk.md",
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"Robin.md",
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"5 - People/Lukas Legner.md",
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"temporary.md",
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"5 - People/Insa Sangs.md",
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"Computer Science Education.md",
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66
Robin.md
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66
Robin.md
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@ -0,0 +1,66 @@
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---
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aliases:
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language: English
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created: 2025-08-16
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summary: Robin character in the Smash Ultimate game
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tags:
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- resource
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- game
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---
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### Neutral
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- starts first 10s without levin sword, therefore try to be defensive at the beginning
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- condition them to jump, then counter with fair as they do - if they adapt too well, mix up the thunder skill charge
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- don´t use arcfire in neutral
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- arcthunder is a good shield poke
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Against Rushdown:
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- Whiff punish
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- Unsafe on shield
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- Projectile Trap with 3rd B
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Against Zoners:
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- thoron to punish charging over distance
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Against Reflect/Absorb:
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- Condition/Bait with charge cancel
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- Use command grabs when landing
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Against Grapplers:
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- 2nd B
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### Advantage
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- you can use arcfire
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- dsmash
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- use neutral-B to cover landings on platform
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- when there is free time, replenish the levin sword
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### Ledgetrap & Edgeguarding
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- use arcfire at ledge
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- people will sniff out flame timing and try jumping over it
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- dsmash covers roll, getup attack and normal getup when standing at the outer corner of a platform at ledge
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- mixup: run off and throw arcfire against ledge
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- run off and reverse B then jump to aerial
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### Grabs
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- 0-10% dthrow --> utilt
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- afterwards dthrow --> nair
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### Combos
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- levin fair --> levin fair --> levin nair
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- or bronzhe fair --> bronze nair
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- Arcfire --> Arcfire --> Bair
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- Thunder --> da
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- 0% arcthunder --> jump thunder --> levin nair
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- landing levin uair --> levin uair
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- 10% discard -> arcfire -> fair -> nair
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- Interesting: 0% arcfire -> footstool -> read roll right arcfire -> ...
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### Kill confirms
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- 60% arcfire --> arcfire --> usmash/uair
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- 60% arcfire -> bair
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- 70% reverse sourspot levin uair --> levin bair
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- 60% arcthunder -> bair
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- 60% (mid distance) discard --> thoron
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