obsidian-vault/Gaming/Silkroad Online.md

975 B

aliases language created summary tags status
sro
English 2025-07-29
domain_gaming

Extracting 3d models to blender

  • Open Pk2ExtractoSE.exe file ( do not use the web interface pk2-reader; does not work!)
  • Select .pk2 file
  • Navigate to prim/mesh/
  • Extract selected .bms file
  • Open bms_to_obj_ModelConverter or ModelConverter.exe
  • Select .bms file, convert

File types

Checkout the developer_wiki i downloaded (or https://github.com/DummkopfOfHachtenduden/SilkroadDoc/wiki/Formats)

  • .bsr Resource file. References meshes, materials, animations, skeletons etc.
    • JMXVRES 0109
  • .bms Meshes
  • .bmt Material file that references different .ddj textures
    • JMXVBMT 0102
  • .ban Animation
  • .bsk Skeleton
  • .cpd
    • JMXVCPD 0101
  • .ddj texture (joxmax textures) that can be converted to standard texture format .dds or .png
  • .dof
    • JMXVDOF 0101
  • .efp
    • JMXVEFF 0010~0013
  • .ifo
    • JMXVENVI 1000~1003

See also