obsidian-vault/Smash Ultimate Robin.md

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Raw Blame History

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English 2025-08-16 Robin character in the Smash Ultimate game
resource
game

learn ledge jump instant neutral B

Neutral

  • starts first 10s without levin sword, therefore try to be defensive at the beginning
  • condition them to jump, then counter with fair as they do - if they adapt too well, mix up the thunder skill charge
  • don´t use arcfire in neutral
  • arcthunder is a good shield poke

Against Rushdown:

  • Whiff punish
  • Unsafe on shield
  • Projectile Trap with 3rd B

Against Zoners:

  • thoron to punish charging over distance

Against Reflect/Absorb:

  • Condition/Bait with charge cancel
  • Use command grabs when landing

Against Grapplers:

  • 2nd B

Advantage

  • you can use arcfire
  • dsmash
  • use neutral-B to cover landings on platform
  • when there is free time, replenish the levin sword

Ledgetrap & Edgeguarding

  • use arcfire at ledge
    • people will sniff out flame timing and try jumping over it
  • dsmash covers roll, getup attack and normal getup when standing at the outer corner of a platform at ledge
  • mixup: run off and throw arcfire against ledge
  • run off and reverse B then jump to aerial

Grabs

  • 0-10% dthrow --> utilt
  • afterwards dthrow --> nair

Combos

  • levin fair --> levin fair --> levin nair

    • or bronzhe fair --> bronze nair
  • Arcfire --> Arcfire --> Bair

  • Thunder --> da

  • 0% arcthunder --> jump thunder --> levin nair

  • landing levin uair --> levin uair

  • 10% discard -> arcfire -> fair -> nair

  • Interesting: 0% arcfire -> footstool -> read roll right arcfire -> ...

Kill confirms

  • 60% arcfire --> arcfire --> usmash/uair
  • 60% arcfire -> bair
  • 70% reverse sourspot levin uair --> levin bair
  • 60% arcthunder -> bair
  • 60% (mid distance) discard --> thoron