2.9 KiB
2.9 KiB
| aliases | language | created | summary | tags | ||
|---|---|---|---|---|---|---|
| English | 2025-08-16 | Robin character in the Smash Ultimate game |
|
learn ledge jump instant neutral B
Neutral
- starts first 10s without levin sword, therefore try to be defensive at the beginning
- condition them to jump, then counter with fair as they do - if they adapt too well, mix up the thunder skill charge
- don´t use arcfire in neutral
- arcthunder is a good shield poke
Against Rushdown:
- Whiff punish
- Unsafe on shield
- Projectile Trap with 3rd B
Against Zoners:
- thoron to punish charging over distance
Against Reflect/Absorb:
- Condition/Bait with charge cancel
- Use command grabs when landing
Against Grapplers:
- 2nd B
Advantage
- you can use arcfire
- dsmash
- use neutral-B to cover landings on platform
- when there is free time, replenish the levin sword
Ledgetrap & Edgeguarding
- use arcfire at ledge
- people will sniff out flame timing and try jumping over it
- dsmash covers roll, getup attack and normal getup when standing at the outer corner of a platform at ledge
- mixup: run off and throw arcfire against ledge
- run off and reverse B then jump to aerial
Grabs
- 0-10% dthrow --> utilt
- afterwards dthrow --> nair
- around 90% dthrow -> uair
Combos
-
levin fair --> levin fair --> levin nair
- or bronzhe fair --> bronze nair
-
Arcfire --> Arcfire --> Bair
-
Thunder --> da
-
0% arcthunder --> jump thunder --> levin nair
-
landing levin uair --> levin uair
-
10% discard -> arcfire -> fair -> nair
-
0% falling fair -> fsmash
-
Interesting: 0% arcfire -> footstool -> read roll right arcfire -> ...
Kill confirms
- 60% arcfire --> arcfire --> usmash/uair
- 60% arcfire -> bair
- 70% reverse sourspot levin uair --> levin bair
- 60% arcthunder -> bair
- 60% (mid distance) discard --> thoron
Levin sword
- when in air dthrow -> recatch throw sideways
Matchups
Link
- spike dair against his recovery. Make sure to be more stage side to gimp with late hit
Snake
- spam first neutral B to prevent grenades from reaching you
- dsmash against recovery
- will duck under your side-B or neutral B
- when snake cooks grenades for too long, quickly neutral b (1) him to let the grenade explode at him
Olimar
- according to reddit one of the worst matchups for robin
- prolong dsmash at ledge by hitting his pikmins that might be on stage, running to him
- less arcfire since it is hard to hit
- maybe charge full B that hits him during side-b spam?
Ridley
- use up-b against his recovery
- third side-b is good when he approaches aggressively during invincibility
- neutral-b against his side-b
- useless to throw item into his recovery since he will get through with up-b
(Fthrow 4tg side-b at 40)
Sephiroth
- hise side-b goes through my procetiles and cancels them...
- (kalos was good against bot)
- Item throw is effecti e against his zoning