| aliases |
language |
created |
summary |
tags |
status |
|
|
English |
2025-07-29 |
|
|
|
- Open Pk2ExtractoSE.exe file ( do not use the web interface pk2-reader; does not work!)
- Select .pk2 file
- Navigate to prim/mesh/
- Extract selected .bms file
- Open bms_to_obj_ModelConverter or ModelConverter.exe
- Select .bms file, convert
File types
Checkout the developer_wiki i downloaded (or https://github.com/DummkopfOfHachtenduden/SilkroadDoc/wiki/Formats)
- .bsr Resource file. References meshes, materials, animations, skeletons etc.
- .bms Meshes
- .bmt Material file that references different .ddj textures
- .ban Animation
- .bsk Skeleton
- .cpd
- .ddj texture (joxmax textures) that can be converted to standard texture format .dds or .png
- .dof
- .efp
- .ifo
See also