obsidian-vault/Gaming/Silkroad Online.md

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---
aliases:
- sro
language: English
created: 2025-07-29
summary:
tags:
- domain_gaming
status:
---
### Extracting 3d models to blender
- Open Pk2ExtractoSE.exe file ( do not use the web interface pk2-reader; does not work!)
- Select .pk2 file
- Navigate to prim/mesh/
- Extract selected .bms file
- Open bms_to_obj_ModelConverter or ModelConverter.exe
- Select .bms file, convert
### File types
Checkout the developer_wiki i downloaded (or https://github.com/DummkopfOfHachtenduden/SilkroadDoc/wiki/Formats)
- .bsr Resource file. References meshes, materials, animations, skeletons etc.
- JMXVRES 0109
- .bms Meshes
- .bmt Material file that references different .ddj textures
- JMXVBMT 0102
- .ban Animation
- .bsk Skeleton
- .cpd
- JMXVCPD 0101
- .ddj texture (joxmax textures) that can be converted to standard texture format .dds or .png
- .dof
- JMXVDOF 0101
- .efp
- JMXVEFF 0010~0013
- .ifo
- JMXVENVI 1000~1003
## See also
- [[Silkroad Pserver]]